![]() ![]() ![]() In Far Cry 2, you play a malarial mercenary who enters into an unnamed African country gripped by civil war. Hope you didn't pull your hair out over it! Other than that, it affects nothing at all. It turns out they were both just highly symbolic and for you to notice that in one of the final scenes the "Elizabeth" you've been trying to rescue is not the Elizabeth you've been talking to because she isn't wearing the brooch. Not an easy choice: since she was imprisoned, choosing the cage seems not the best symbol, but her prison guard was also a giant bird.ĭid you lie awake at night tossing and turning, wondering what kind of insane unforeseen consequence your choice in tasteful accessories might have for our female lead? Well don't worry, because the two brooches are literally never mentioned again in the whole game and don't affect the outcome whatsoever. Elizabeth asks the player to choose for her. There are two brooches to choose from: one depicting a bird and the other a cage. Please note that these entries will contain major spoilers for the games in question, so proceed with caution.Īs you play BioShock : Infinite and explore the wondrous and horribly racist sky city of Columbia, you are greeted by what seems like an important choice soon after freeing Elizabeth. Here are 15 of the most difficult video game decisions that either were not real choices at all, were impossibly difficult decisions between two unbearable options, and/or in the end made no actual difference. Still other moral choices in games are more a choice of evils than anything else, keeping you up at night with regret, wondering about the ramifications of your actions and if things would have been different if you'd made another decision. Still others seem like meaningful choices that could make pivotal scenes play out in strikingly different ways depending on what you choose, but in reality end up the same way no matter what you did. But some of the most gut-wrenching, seemingly important decisions turn out to be no more consequential than what color outfit you choose during character creation, only changing the game in superficial ways. ![]()
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